

PlaneShift… The objective of the PlaneShift Team is to create a virtual fantasy world in which a player can start as a peasant in search of fame and become a hero. We will focus our efforts in the reproduction of a real world with politics, economy and many non-player-characters controlled by the server that will bring to life our world even without players connected!
We want to give Free access to everyone, without the need to either purchase the game or pay a monthly fee. Servers and bandwidth will be donated by sponsors.
Our virtual world is persistent, and this means you can connect to it at every hour of day or night and you will always find players and npcs wandering our realms. You will be able to disconnect and reconnect again, the server saves the actual status of your character including his possessions.
You will use a client program to interact with our world, that enables you to have a 3D view of the surroundings.
What’s new:
Version 0.401:
Special Thanks:?- Special thanks for the Testing and Engine teams and prospects: With increased communication between players and the testing and engine teams 634 bugs (including 118 feature requests) were opened and 476 bugs were closed (including 52 feature requests)!?- Special thanks are also due to Xordan and Khaki for tremendous works on engine team this release.?- Special thanks to Rizin for solid editing, die hard commitment to fixing bugs for settings, work on the tutorial, and helping all those who could not get their email verification.??New Features:??(alignment, text colour, etc) - Maps can be named, just like books. - An Identification Skill is now needed to view the quality of items. (We have so many features now we can actually start removing those players don’t like!) - Disabled the introduction system until a better thought-out system is available. - Support for fires, more…including campfires and torches.



